A pleasant change. These came easily and, while I can fret over certain details, all in all they please me. These are your generic deck-clogging sea-dog-type pirate.
No eye patches, hook hands or peg legs you'll notice. I don't want to overuse that kind of powerful cliché if I'm going to be doing more than just a couple pirate-themed guys. I figure that in any given trinity I can use one (1) of those on one (1) of the characters. For example the dock thugs (who are still borderline pirates in my mind) have one eye patch between them. I think one of my old pirates has a peg leg, so that uses up that. Hook hand I have an idea for making huge and weaponised, theming a whole character-type around maybe.
Anyway - these guys. They flowed nicely. Originally I was thinking that I could swap about the sword and pistol hand between them, but it always looked best with the pistol up and the sword down so that idea was nixed.
I've got a good set of swappable components here. Head, torso, sword, pistol, legs and even feet. The clever bit though is accessories. I managed to rig it so that the sash and epaulettes are swappable too. #3's gloves can be the third accessory type, but they're not as itneresting as the other two. Of course this all gives me way, way more combinations than I need. No big deal.
I'm rather fond of #3's hair; I don't think I've done that style before. Just four V-shapes, nice and clean, but implying some nice messy-spikey-hair. His tailed coat too actually - I figure it used to belong to a marine officer, or maybe he even used to be a marine before getting captured and joining the pirates. Made sure he didn't look too sharp by putting a bare chest underneath it. Same kind of thinking behind #2's epaulettes.
Trivia: If you take the big hat, the epaulettes, tailed coat and long boots you end up with a rather official-looking marine-type person. May or may not be useful.
I'd like to do a gunslinging pistolier pirate, but it's not coming together yet. Also perhaps a spyglass/sextant/compass-brandishing navigator. I also wanted a booze-themed barrel/crate carrier, but I'm just failing embarassingly in that direction. Combined with my old pirates it seems there's a lot of space to be explored.
So far I've been thinking that each set is good for one, maybe two missions. But if I can get a large enough set, I could have multiple missions based around the same theme, but each with a different selection of enemies.